﻿package
{
    import com.rollawizards.client.LocalProxy;
    import com.rollawizards.server.Server;
    import flash.display.Sprite;
    import com.rollawizards.client.Client;
    import com.rollawizards.client.Proxy;
    import flash.events.TimerEvent;

    public class Main extends Sprite
    {
        public function Main():void
        {
            var client:Client = new Client(stage, new LocalProxy(new Server()));
            
            
        }
    }
}